(Start from the beginning)(…continued from Log Entry 9) LOG ENTRY 10: As I reach the edge of known territory, I decide to get a look from higher ground. In the…
(Start from the beginning)(…continued from Log Entry 9) LOG ENTRY 10: As I reach the edge of known territory, I decide to get a look from higher ground. In the…
(Start from the beginning)(…continued from Log Entry 8) Note to Reader: I apologize for the short break in the adventure, sometimes the call of RL just can’t be ignored… I…
(Start from the beginning)(…continued from Log Entry 7) LOG ENTRY 8: Remain calm, and reroute the powered armor’s emergency power supply to the legs, set the lock on the arms,…
(Start from the beginning)(…continued from Log Entry 6) LOG ENTRY 7: It already feels like luck is swinging my way, and I need to press the advantage while I have…
(Start from the beginning)(…continued from Log Entry 5) LOG ENTRY 6: First thing the next morning, my powered armor returns with a full report of its travels. A few commands…
(Start from the beginning)(…continued from Log Entry 4) LOG ENTRY 5: With another achievement under my belt, perhaps it’s time to do a bit of sightseeing. On my search for…
(Start from the beginning)(…continued from Log Entry 3) LOG ENTRY 4: I’ll stop by later, but for now there is plenty of unknown over yonder. I can’t help but take…
(Start from the beginning)(…continued from Log Entry 2) LOG ENTRY #3: I suppose now it is off to unfamiliar lands! Anything could lie just over the horizon, and there’s only…
(…continued from Log Entry 1) LOG ENTRY 2: I had passed a towering skyscraper in the distance on the trek out. It must be from before the Great War, and…
Note to Reader: The Adventurer’s Log follows “The Adventurer” Quick Start Build through an entire single player 5-Round game of Neon Dawn. The Log Entries will revolve around The Adventurer’s…
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